Session 76 – "I Will Eat the Soul of Jesus Christ"

Please direct your attention to the Haven Turn Encounters. They should be of interest to you.

Dramatis Personae

+David Carli-Arnold as Unnamed Djinn Kin
+Ronnie Whelan as Ronnina the Wizard

Loot

1,000,000cc from The Hangman
(250,000 xp/cc each for +David Carli-Arnold, +Red Flanagan, +Frotz Self, and +Ronnie Whelan).

NPC Interactions

Penelope the Selucid – Got the souls she wanted. Let the party push the button.
Rotwood – Was called ‘creepy’ by the toddler.
The Hangman – Is stoked the party was able to do their job.

Information

Ronnina used a book on Time Travel to ask if, prior to the destruction of earth, there was any technological or scientific knowledge relating to Time Travel. She learned that there was one guy, Clarence Murphy, who claimed to be on the path to discovering how to make Time Travel work. He was ridiculed on earth, however, and moved his operation to Mars where he could focus on his work. The book makes no mention of what happened to him after he came to Mars, but it is reasonable to assume some of his calculations or equipment may still exist in the Dome.

Djinn Kin

David’s character is a Djinn Kin, a class which gets pretty shitty versions of everything, but at each level, gains a wish.

As a half-Djinn, David’s skin is an unnatural color (in this case a gentle glowing yellow), and he is uncomfortably–though not dangerously–hot to the touch. If you insisted on toughing him for an extended period you might get the equivalent of a sunburn.

Character Changes

David’s level 1 Wish was the ability to cast spells. Functionally, this gives him the abilities of a level 1 Magic User. He can learn spell words, create spells, learn spells from Ronnina, and has one spell slot per day which he can prepare a spell in.

David also consumed the soul of Jesus Christ, and as a result, the next time he would die, he will instead spend 3 days in hell, then rise again at full health.

Spell Stuff

Ronnina gains the Magic Words Pierce, Execute, Moose, and Time.
She creates the spells Imbue Time, and Cone of Time
She uses the Hardstare’s eyes to empower the spells Magic Portal and Animate Blood.
David’s Toddler also creates the spells Painful Sleep and Spectral Form

Haven Turn

April – September 2518 C.E.*
Due to the impressive length of this adventure, we are taking a whopping six haven turns! SIX!

ENCOUNTERS

1. The party intercepts a rumor that someone may be plotting against Bric Shelic’s life.
2. The party intercepts a rumor that the Lords of Light are plotting a major offensive.
3. GUN AUCTION!
4. GUN AUCTION!
5. GUN AUCTION!
6. A meteor has been spotted in the sky. It is on a direct collision course with the dome.

Ronnina 1: Works on creating 3 random Magic Words (Month 1 of 2)
Ronnina 2: Creates 3 Random Magic words “Pierce,” “Execute,” and “Moose.”
Ronnina 3: Works on creating custom magic word (Month 1 of 3)
Ronnina 4: Works on creating custom magic word (Month 2 of 3)
Ronnina 5: Works on creating custom magic word (Month 3 of 3) Ronnina gains Magic Word “Time.”
Ronnina 6: Crafts spells “Imbue Time” and “Cone of Time”
David 1: Creates spell “Painful Sleep”
David 2: Creates spell “Spectral Form”
David 3: Spends all month getting cybernetic enhancement surgeries.
David 4: Spends all month getting cybernetic enhancement surgeries.
David 5: Spends all month getting cybernetic enhancement surgeries.
At the end of this period, David has spent 171,000 credits. He has a 5-in-6 Heal skill, a 3-in-6 Pilot skill, a 4-in-6 Search skill, and a 3-in-6 Athletics skill.
David 6: Casts the spell “Form Person”
Don Harper 1: ?????
Don Harper 2: ?????
Don Harper 3: ?????
Don Harper 4: ?????
Don Harper 5: ?????
Don Harper 6: ?????
Varouj 1: ?????
Varouj 2: ?????
Varouj 3: ?????
Varouj 4: ?????
Varouj 5: ?????
Varouj 6: ?????
Rita: Returns from her Dragon adventure hardened by battle. She has many great stories to tell after 6 months the the drunken dragon, as well as an additional +5 to all her attack and damage rolls.

Guns for Sale

A Blaster Rifle, 30,000cc. Multiple fire modes, inflicts heavy heat damage with a loud discharge sound.
A Rail Gun – 300,000cc. A heavy, mounted device. Capable of firing just about any magnetic metal at lethal speeds, impressive distances, with an absolutely insane rate of fire, and very few heating issues.
A modded Nintendo Zap pistol. 26,000cc. Surprisingly deadly. Makes the whole world flash black and white for a moment.
These guns must be purchased before play begins next session, or they will be lost.

Highlights Recap

As our session began, the party had finally gathered a sufficient quantity of souls to appease Penelope the Selucid. And, so, were preparing to travel to her seclusium in Comet Caller territory, when Ronnina discovered a toddler with a warm yellow glow to his skin. Ronnina briefly considered sucking the soul out of this child as well but, upon learning that they were an Early Bloomer, and a new PC, decided instead to let them tag along and teach them a bit of magic.

On their way, they heard some screams coming from a copse of buildings, and moved to investigate. The sounds were short lived, but theyw ere able to determine roughly where they were coming from. Unfortunately, they couldn’t find any entrance. With Ronnina’s masterful knowledge of architecture (granted by her staff), she realized that this building was constructed in such a way as to disguise it as part of the adjacent buildings.

The toddler decided to try and climb up to one of the third story windows, but failed his climb check, and fell to the ground, reducing him to zero hit points. He attempted the same again, and again fell, but this time Ronnina caught him with a Feather Fall spell, and the group decided this wasn’t worth their time at present. They continued on their way.

They reached the Seclusium of Penelope the Selucid without further incident, walked in past the guards, and met up with Penelope and Rotwood. Penelope took a quick glance at the souls they had brought, seemed satisfied as to their authenticity, and told Rotwood to take them to the room with the fuel pump activation button.

On their way, the party passed through rooms a great wonders. Fountains of sound, living lights, and at one point, a hallway filled with strange paintings on the wall. In a sense, they seemed less like paintings, and more like windows to another world, filtered through a kaleidoscope of artistic styling. The toddler stopped at one piece of pointillism, and banged on it. Ronnina, worried they’d get in trouble, hurried the toddler along.

The group went forward, into a room where a number of electronic devices had been rerouted, pressed a button, and almost immediately received a smiley-faced text from The Hangman, followed by an update from their Internet accounts, indicating what credits had been transferred there.
The party returned, without further incident, to Trumpquatia, to begin a well-deserved series of Haven Turns. And first thing is first: using the soul extractor on the captive Jesus Christ, so that the Toddler can eat the soul, and we can find out what will happen.