Posts Tagged “Product Review”

Fantasy Flight Games X-Wing Miniatures Game, Box

The other day, a friend I don’t get to see very often brought me a Christmas gift: the X-Wing Miniatures game published last year by Fantasy Flight. It’s a pretty perfect gift, because I’ve been eying that game for months now, and I’ve got a little, tiny, almost insignificant, lifelong passion for the Star Wars. Plus, as my friend noted, the game has a lot of similarities to a board game that I’ve been developing in my spare time. He thought it would be useful for me to see how another designer handled a similar concept.

Fantasy Flight Games X-Wing Miniatures Game 2 TIE Fighters, and 1 X-WingBefore anything else, let me say that the miniatures used for this game are beautiful. Seriously, click that picture! The rest of the pieces are are alright, with some high quality artwork for the pilot cards. But the miniatures? The miniatures for this game are of fucking stellar quality. When I first saw them I thought perhaps they re-used the old Micro Machine molds (which are some of the coolest toys ever). But! I pulled out my old micro-machines box to compare the two, and the models included with the miniatures game are even more detailed! I’m tempted to just keep these things on my desk rather than putting them back in the box. (And if the TIE fighters are as fragile as the old Micro Machine TIEs were, that may not be a bad idea).

The actual play of the game is surprisingly simple. The players agree on the number of “points” which will be used in the skirmish. They then use those points to add ships, pilots, and upgrades to their forces. Once play begins, the players use small dials to secretly choose which maneuver each of their ships will perform, then place the dial next to the relevant ship. Once everyone has selected their maneuvers, the dials are revealed, and the players use included cardboard guides to move their ships around the countertop, or table. And once everybody has finished moving, the ships with an enemy in their firing arc get a chance to attack.

Here’s some photos demonstrating the basic gameplay as I just described it:

Fantasy Flight Games X-Wing Miniatures Game Maneuver Dial

Fantasy Flight Games X-Wing Miniatures Game Straight Ahead Stick!

Fantasy Flight Games X-Wing Miniatures Game Example of Movement

Fantasy Flight Games X-Wing Miniatures Game TIE Fighter Scramble

Fantasy Flight Games X-Wing Miniatures Game Firing Arc

Fantasy Flight Games X-Wing Miniatures Game X-Wing Hits

Fantasy Flight Games X-Wing Miniatures Game Damage and Defense Dice

The gameplay is fast, and it’s a whole lot of fun.

I do have one complaint about the game though, and it’s a big one. This game is designed around expansions. The basic game comes with 2 TIE Fighters and an X-Wing, which I’ve had a lot of fun with. But you’re not really getting the “full experience” until you start shelling out more money for extra ships. Which are expensive at $15 for a single fighter craft, up to ~$30 for larger ships like the Millennium Falcon or Slave I.

I’ve enjoyed the game enough that I’m okay spending some additional money to be able to have larger battles. But not everybody will be. I’d even go so far as to say it feels a bit slimy. Many board games have expansions, but those expansions are usually produced after the game is already a success and the developers believe they can produce more content for it. This game was released simultaneously with its expansions. And while the basic game can stand on its own, it also feels incomplete.

In defense of the game, the miniatures are of very high quality. The productions costs of each ship doubtless contributed to Fantasy Flight’s decision to use this expansion-based distribution model. None the less, I think it would have been better if the basic game included a few more ships. The bump in price would be worth having a more complete-feeling game. They don’t even include enough dice in the basic set! But you can bet there’s a fucking dice pack!

TL;DR: The X-Wing Miniatures Game is fun, and awesome, and I really like it. But if you don’t want to buy the expansions, it is not worth your money.

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LS Loves 5 sided zocchi diceUpon going through my budget for the month I realized I had some spare money to spend on toys. After ordering a hardback copy of ACKS, as well as a kickass shirt, I decided to take care of something which was long overdue. I hunted down, and purchased, a set of Zocchi dice. For the uninitiated, Zocchi dice (named for their creator, Lou Zocchi) are role playing dice which are funnier than the funny dice we’re all used to. Every tabletop gamer quickly becomes well acquainted with the standard set: d4, d6, d8, d10/d%, d12, and d20. A full set of Zocchi dice includes a d3, d5, d7, d14, d16, and a d24. Mine arrived a few days ago*, and I’m rather in love with them. I think my girlfriend is getting really frustrated by the incessant clattering of my d5, as I roll it over and over again to marvel over the way it consistently lands on its edge. It doesn’t look like it should, and yet it does!

Design for the D5

Design spec for a 5 sided die

Long time readers may recall that I have something of an obsession with randomization, so gaining access to different ranges of numbers I can randomize is exciting. I will admit that zocchi dice lack some of the beauty inherent in regular polyhedrons, but in my opinion, they make up for that lack of inherent beauty by being examples of the beauty which is human ingenuity. Seriously, that d5, mang. It mystifies and fascinates me. I also have a more utilitarian need for the dice, since Dungeon Crawl Classic (which I received as a birthday gift) utilizes a full range of Zocchi dice, as well as a d30 (which I also purchased). Furthermore, while fiddling with the mechanics of the RPG system I’ve been working on, I’ve concluded that part of the game will work best if a d24 is used.

I think the last week’s worth of posts have referenced that project. I guess it’s pretty easy to tell what has inspired me to write recently. But after all of this talk, I’m going to look like a real dick if I’m not able to deliver, wont I?

The decision to include a d24 in my game has given me pause. While I have no delusions of grandeur about my project, I do hope I’ll be able to share it someday and get feedback from others. As it stands, this will be my first full-fledged attempt at game design. It’s hard enough to get people to pay attention to a sourcebook written by an untested designer. If people need to buy a new die to play the game, will they even bother? I wonder how Gygax and Arneson felt when they created a game which required a 20 sided die way back in the ’70s.

The relative success of DCC RPG would seem to imply that there is a market for games using non-standard dice. After all, the designers of DCC were able to get a wide release for not only one hard cover sourcebook, but a special edition as well. Given that, I have no doubt that it’ll be easier to release a game using Zocchi dice now than it would have been before. But I still wonder if I can get away with putting such a game out there, without it being completely ignored. It doesn’t help that a complete set of these dice is a pain in the ass to find.

I put it to you, readers: would you buy Zocchi dice if a game you were interested in required them? If you aren’t willing to buy the dice, would you be willing to play the game using standard dice to model the appropriate ranges? You could always replace a d24 with a d12 and flipping a coin. (heads is normal, tails add 12 to the result).

*My set, oddly, is missing the 7-sided die. Further research indicates that Game Science (Zocchi’s company) does not produce d7s using the same style or materials that they use to produce their other dice. I couldn’t figure out why this is, however, so if anyone has information I’d love to know!

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LS's First Dungeon - Page 2

The first dungeon I ever made. There’s a good 30 or 40 pages of this, from roughly when I was in second grade.

Full Disclosure: I received this product for free, in exchange for the review. I have done my best to honestly represent its quality here.

Like all good game masters, fantasy cartography is dear to my heart. I’ve been making maps of worlds and dungeons since I was a small child. Not good maps, mind you. I lack any semblance of artistic ability, but I always enjoy seeing an environment grow and come to life. Role playing games have given that little hobby of mine new dimension, as I actually get to see others explore my worlds, interact with them, and provide them with a depth and context that I could never create on my own. Often, as my worlds take on more epic proportions, I wish I had some way to immortalize them. I once spent a month re-drawing an entire world by hand, then laminating it, just for that purpose.

So a little over a month ago, when I was approached by a company called Banners on the Cheap to evaluate their products for mapmaking purposes, I jumped at the chance. There’s a lot to like about the idea. Not only do you get to see your world laid out on a huge surface, but vinyl has a nice weightiness to it as a material. It’s certainly not as cool as having your map painted on leather or something more reminiscent of a fantasy setting, but being more durable than paper is a huge plus in my eyes.

Based on my conversations with BotC prior to agreeing to the deal, we did hit upon one snag. There was some concern that the printing process they use might not be rated for cartography. Maps have details which are much finer than those found on a typical banner image. Truth be told, one I learned that, I didn’t expect to be happy with the product. I even spent a few idle moments drafting a disappointed review in my head. None the less I spent some time in Hexographer expanding my current game world. I then uploaded the map to their website and waited for it to arrive. A couple days ago, this is what I received:

Banners on the Cheap print of my ToKiMo Game World

Wow. Just…wow. I’m still feeling a little bit of shock over how cool this looks. That’s my game world, and it’s huge! 3′x3′ didn’t sound quite so large in my head. I could hang it on a wall if I wanted, or lay it out on a table for my players to move around on during gameplay.

Here’s another photograph, with the Pathfinder Core Rulebook used as a reference, just to give you an idea of how massive this thing is:

Banners on the Cheap Map of my ToKiMo Game World, with the PFCRB for comparison

I chose to use a map made with Hexographer for a few reasons. Firstly, it would be the most personally useful to me–so I had some selfish motivation there. As I mentioned above, this is my current game world. Having a nice big version of the map will be an interesting tool to use as I plan adventures. Rather than examining landscapes on a computer monitor, I can do it on a table. Which is how I like to plan my games anyway.

My biggest reason for choosing a Hexographer map, however, is that it was easy to scale. I could have uploaded my Negune world map (which is far more sentimental than the map I ended up using) but I doubt it would have printed well. My pencil scratches look alright on an 8.5″x11″ sheet of paper, but I doubt they’d look quite so good when blown up to this size. On top of that, Hexographer takes my (lack of) artistic talents out of the equation. Many GMs are familiar with Hexographer, and what maps produced with it look like. My hope is that having a ‘baseline’ for the art, which everyone is familiar with, will help my clumsy photographs convey the quality of the printing.

Regarding that quality, there is some fuzziness which may not be apparent in the larger shots above. Personally it doesn’t bother me. The lines are crisp, the icons and text are easily legible, and unless I look closely I don’t really even notice it. However, the more artistically inclined might find the grainy texture disappointing. I’ve done my best to capture it in these two pictures. Please forgive my amateurish lighting in the second photo:

Banners on the Cheap Map of LS' Campaign World - Plains of Nalew

Banners on the Cheap Map of LS' Campaign World - Plains of Nalew

Now, for myself, I tend to stick to large scale maps like this one. Maps which cover miles upon miles of terrain. However, I know that others like mats which represent a single battlefield. So in their interest, I tested the mat with wet-erase markers. It worked just as well as my blank battle mats do, so that’s a huge bonus:

Banners on the Cheap Map - LS' game world

Drawing a cute lil’ ship in the water. Sail, little ship! Sail!

Banners on the Cheap Map - LS' Game World

This ship is immune to even the most diligent of finger rubbing!

Banners on the Cheap Map - LS' Game World

Oh no! Water! The ship’s one weakness! Which, in retrospect, is a terrible weakness for a ship to have!

For those same people, I also placed a mini on the map to give them an idea of what the scale is like. For the record, this map’s hexagons are set to 200px by 200px in Hexographer.

Banners on the Cheap Map - LS' Game World

“By Vecna’s Balls! With the ship gone, I will surely drown in all of this armor!”

Regarding the service itself, I really only have nice things to say. Uploading my map was extremely simple. I just selected the size of the banner I wanted, and uploaded an image. I was then shown how the image would be positioned on the banner, and fiddled with my image until it looked the way I wanted on the preview. I received the product over a week earlier than they estimated. And the price is easily affordable. With the mounting grommets (which are an extra I tacked on) the map above cost less than $25. More than you’d probably want to spend on every gaming session, but not so much as to be unreasonable if you were planning something special, or hoping to immortalize your game world. And there are smaller sizes than 3′ by 3′ too. A 2′ by 2′ banner is priced at about $10!

Normally, when I review something, I tend to be pretty harsh. I’ve sometimes even worried that I’m too harsh, since I doubt Robin D. Laws would like me very much if he and I ever met. But I don’t see much to dislike here. This is a cool service which fills a niche within the role playing community. The company itself is actively reaching out to us as potential clients by asking tabletop bloggers to review their products. And it’s pretty damned cheap. I do most of my printing at Office Depot, and I’ve occasionally had simple paper printings which cost more than $10 just because the paper was larger than 8.5″ x 11″.

So, yeah, in conclusion, I hereby give my recommendation to Banners on the Cheap as a resource for printing maps. And if anyone ends up using it for a more artistic map, let me know! I could add the picture to this post to give people a better idea of what to expect.

 

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