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	<title>Comments for Papers and Pencils</title>
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	<link>http://www.paperspencils.com</link>
	<description>A blog about Pathfinder, or any other tabletop RPG which strikes my fancy</description>
	<lastBuildDate>Thu, 16 May 2013 03:08:29 +0000</lastBuildDate>
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		<title>Comment on You Don&#8217;t Need to Roll a Character to Start Playing by Rotochron</title>
		<link>http://www.paperspencils.com/2013/05/15/you-dont-need-to-roll-a-character-to-start-playing/#comment-224030</link>
		<dc:creator>Rotochron</dc:creator>
		<pubDate>Thu, 16 May 2013 03:08:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=4146#comment-224030</guid>
		<description><![CDATA[Sounds like it would be a blast! Sort of reminds me of an old friend&#039;s game Warrior&#039;s Road, wherein you decide who/what your character is and, off the cuff, do a sort of mixed roleplaying storytelling thing with the DM.

He gets to decide what happens based on the effective description of your actions etc., and throws challenges your way. All in all it&#039;s a biased system that didn&#039;t work well, but it DID introduce me nicely to making things up on the fly in an RP game, which has served me well in the years since then!

The idea of stats being in flux until a roll actualizes them is cool, too. I may try this with my current gaming group as well. I think I want to try using a d6 system for it.. 1d6 for each stat, rolled with 1/2/3d6 depending on how I think they described something. 1d6 for something like &quot;I hit it.&quot;, 2d6 for &quot;I swing my blade at the goblin&#039;s skull!&quot; and 3d6 for something amazing, like &quot;I&#039;d like to run up to the goblin and dive into a slide, knocking his feet out from under him. While he&#039;s falling, I&#039;ll reverse the momentum on my sword and drive it up through his chin and into his brain!&quot; or something entertaining like that. Add in some minor bonuses for items/circumstance (+1 through +3 I guess?) and it&#039;s deep enough for most things as long as I can ad hoc..

It might work! &gt;.&gt;]]></description>
		<content:encoded><![CDATA[<p>Sounds like it would be a blast! Sort of reminds me of an old friend&#8217;s game Warrior&#8217;s Road, wherein you decide who/what your character is and, off the cuff, do a sort of mixed roleplaying storytelling thing with the DM.</p>
<p>He gets to decide what happens based on the effective description of your actions etc., and throws challenges your way. All in all it&#8217;s a biased system that didn&#8217;t work well, but it DID introduce me nicely to making things up on the fly in an RP game, which has served me well in the years since then!</p>
<p>The idea of stats being in flux until a roll actualizes them is cool, too. I may try this with my current gaming group as well. I think I want to try using a d6 system for it.. 1d6 for each stat, rolled with 1/2/3d6 depending on how I think they described something. 1d6 for something like &#8220;I hit it.&#8221;, 2d6 for &#8220;I swing my blade at the goblin&#8217;s skull!&#8221; and 3d6 for something amazing, like &#8220;I&#8217;d like to run up to the goblin and dive into a slide, knocking his feet out from under him. While he&#8217;s falling, I&#8217;ll reverse the momentum on my sword and drive it up through his chin and into his brain!&#8221; or something entertaining like that. Add in some minor bonuses for items/circumstance (+1 through +3 I guess?) and it&#8217;s deep enough for most things as long as I can ad hoc..</p>
<p>It might work! &gt;.&gt;</p>
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		<title>Comment on You Don&#8217;t Need to Roll a Character to Start Playing by Jimmy</title>
		<link>http://www.paperspencils.com/2013/05/15/you-dont-need-to-roll-a-character-to-start-playing/#comment-223773</link>
		<dc:creator>Jimmy</dc:creator>
		<pubDate>Wed, 15 May 2013 20:03:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=4146#comment-223773</guid>
		<description><![CDATA[This is wonderful! I am doing something similar whenever I have dice and time to kill, and I love it. Now to make role players out of everyone I meet...]]></description>
		<content:encoded><![CDATA[<p>This is wonderful! I am doing something similar whenever I have dice and time to kill, and I love it. Now to make role players out of everyone I meet&#8230;</p>
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		<title>Comment on Deadly Dungeons 20: Dancing Skeleton Room by Spencer</title>
		<link>http://www.paperspencils.com/2013/05/14/deadly-dungeons-20-dancing-skeleton-room/#comment-222721</link>
		<dc:creator>Spencer</dc:creator>
		<pubDate>Tue, 14 May 2013 18:05:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=4140#comment-222721</guid>
		<description><![CDATA[I have to say, that was the funnest room I have ever found. And the skeletons were the best loot ever. Now I have a troop of dancing skeletons. Whats not to love.]]></description>
		<content:encoded><![CDATA[<p>I have to say, that was the funnest room I have ever found. And the skeletons were the best loot ever. Now I have a troop of dancing skeletons. Whats not to love.</p>
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		<title>Comment on Merciless Monsters 13: Simonlefera, or &#8220;Cricket Wizard&#8221; by Spencer</title>
		<link>http://www.paperspencils.com/2013/05/10/merciless-monsters-13-simonlefera-or-cricket-wizard/#comment-221031</link>
		<dc:creator>Spencer</dc:creator>
		<pubDate>Sun, 12 May 2013 16:58:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=4133#comment-221031</guid>
		<description><![CDATA[I really enjoyed coming across these in last nights game. I sort of wish we didn&#039;t kill them so fast so we could have seen their spells.]]></description>
		<content:encoded><![CDATA[<p>I really enjoyed coming across these in last nights game. I sort of wish we didn&#8217;t kill them so fast so we could have seen their spells.</p>
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		<title>Comment on Merciless Monsters 13: Simonlefera, or &#8220;Cricket Wizard&#8221; by Panda</title>
		<link>http://www.paperspencils.com/2013/05/10/merciless-monsters-13-simonlefera-or-cricket-wizard/#comment-219902</link>
		<dc:creator>Panda</dc:creator>
		<pubDate>Sat, 11 May 2013 08:25:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=4133#comment-219902</guid>
		<description><![CDATA[No stats for this one?
Head-like creatures with insect-like legs that allow it to leap large distances?
I was genuinely scared of them as a child, now I&#039;m picturing them as medium size and casting reduce person and hold person on me.
http://tinyurl.com/I-thank-LS-for-the-nightmares]]></description>
		<content:encoded><![CDATA[<p>No stats for this one?<br />
Head-like creatures with insect-like legs that allow it to leap large distances?<br />
I was genuinely scared of them as a child, now I&#8217;m picturing them as medium size and casting reduce person and hold person on me.<br />
<a href="http://tinyurl.com/I-thank-LS-for-the-nightmares" rel="nofollow">http://tinyurl.com/I-thank-LS-for-the-nightmares</a></p>
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		<title>Comment on Picture Thursday 27: Alfred the Great by LS</title>
		<link>http://www.paperspencils.com/2013/05/09/picture-thursday-27-alfred-the-great/#comment-219268</link>
		<dc:creator>LS</dc:creator>
		<pubDate>Fri, 10 May 2013 06:21:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=4129#comment-219268</guid>
		<description><![CDATA[Excellent! Thank you.]]></description>
		<content:encoded><![CDATA[<p>Excellent! Thank you.</p>
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		<title>Comment on Picture Thursday 27: Alfred the Great by Nathaniel</title>
		<link>http://www.paperspencils.com/2013/05/09/picture-thursday-27-alfred-the-great/#comment-219266</link>
		<dc:creator>Nathaniel</dc:creator>
		<pubDate>Fri, 10 May 2013 06:18:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=4129#comment-219266</guid>
		<description><![CDATA[It appears &lt;a href=&quot;http://www.gutenberg.org/files/18511/18511-h/18511-h.htm#Page_19&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt; in lower quality, for one.  It&#039;s definitely not the first place it appeared.  I&#039;m pretty sure it&#039;s from the latter half of the 19th century, but who knows when that wonderful colouring happened.  That part might be recent.]]></description>
		<content:encoded><![CDATA[<p>It appears <a href="http://www.gutenberg.org/files/18511/18511-h/18511-h.htm#Page_19" rel="nofollow">here</a> in lower quality, for one.  It&#8217;s definitely not the first place it appeared.  I&#8217;m pretty sure it&#8217;s from the latter half of the 19th century, but who knows when that wonderful colouring happened.  That part might be recent.</p>
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		<title>Comment on Are Zocchi Dice Viable? by Alec Semicognito</title>
		<link>http://www.paperspencils.com/2012/08/19/are-zocchi-dice-viable/#comment-218734</link>
		<dc:creator>Alec Semicognito</dc:creator>
		<pubDate>Thu, 09 May 2013 13:34:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=2500#comment-218734</guid>
		<description><![CDATA[In the fallen world of &quot;adult life&quot; I game only online, using Roll20.  So I can roll any-sided dice I need to via the built-in dice-roller program (probably with better randomization than I&#039;d get with non-uniform Zocchi dice), and it wouldn&#039;t be an obstacle.]]></description>
		<content:encoded><![CDATA[<p>In the fallen world of &#8220;adult life&#8221; I game only online, using Roll20.  So I can roll any-sided dice I need to via the built-in dice-roller program (probably with better randomization than I&#8217;d get with non-uniform Zocchi dice), and it wouldn&#8217;t be an obstacle.</p>
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		<title>Comment on Pathfinder Class Analysis 14: Inquisitor by Jimmy</title>
		<link>http://www.paperspencils.com/2013/05/06/pathfinder-class-analysis-14-inquisitor/#comment-217869</link>
		<dc:creator>Jimmy</dc:creator>
		<pubDate>Wed, 08 May 2013 07:54:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=4099#comment-217869</guid>
		<description><![CDATA[Monster Lore is an extremely useful ability by the book. Determining monster weaknesses with knowledge checks are staples of my game, the other Pathfinder games I&#039;ve played in, and Pathfinder Society play. It&#039;s one of the coolest Inquisitor abilities IMHO.]]></description>
		<content:encoded><![CDATA[<p>Monster Lore is an extremely useful ability by the book. Determining monster weaknesses with knowledge checks are staples of my game, the other Pathfinder games I&#8217;ve played in, and Pathfinder Society play. It&#8217;s one of the coolest Inquisitor abilities IMHO.</p>
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		<title>Comment on Picture Thursday 26: &#8220;Sound II&#8221; by Antony Gormley by LS</title>
		<link>http://www.paperspencils.com/2013/05/02/picture-thursday-26-sound-ii-by-antony-gormley/#comment-217653</link>
		<dc:creator>LS</dc:creator>
		<pubDate>Tue, 07 May 2013 22:38:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=4087#comment-217653</guid>
		<description><![CDATA[I&#039;ve seen the statue &amp; the room from a few dozen different angles at this point, different lighting, different water levels, etc. So I can confirm it&#039;s real. =D]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve seen the statue &#038; the room from a few dozen different angles at this point, different lighting, different water levels, etc. So I can confirm it&#8217;s real. =D</p>
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