1d100 Magic Words – Creatures & Evil

If you’re new here, heads up that this post is in reference to my Magic Word system. Perhaps I ought to create a new category for all of these magic word posts. I’m producing quite the library on the subject.

Anyway, last time I wrote about Magic Words, I created a d100 list of words I felt were evocative enough to make good spells out of. But with only 100 places to fill, the list obviously only scratched the surface of gameable spell words. It’s a good start, but sticking with such a small list for any length of time is a disservice to the system. The whole point is to draw upon the whole of human language to create weird, personalized spells.

Ideally, I’d like to create an array of tables. Each with some different theme. You could then roll on a master table to determine which of the more detailed sub-tables you roll on. In the end I’ll have more words than a dozen Magic Users could learn in a lifetime! Maybe I’ll collect them in a PoD book. A magic dictionary or sorts.

Obviously you could just use a real dictionary, and it can work. But there are so many words that just don’t make interesting spells, and it starts to get old when you generate word after word that just doesn’t work. Look, I’ll pull 10 random words off Wiktionary: Hibernicism, Plethysmography, Aggrieved, Philippic, Stanchel, Pelleted, Animalism, Palestra, Verbarlokao, Quintile.

It might be fun to integrate a few such esoteric words into a spell list. But I think players would get fed up pretty quickly if those 10 words above were the first 10 words they got. The list needs to be curated somewhat, ergo my reduction of the entire animal kingdom down to about 100 of the more recognizable and evocative names.

Also, I recognize that if you’re not interested in the Magic Word system, the deluge of d100 word lists might put you off the site. So I’m going to combine two lists into each post, and I’m going to make sure that these lists aren’t posted back-to back. Hopefully that should prevent you from feeling like you’re drowning in lists of vaguely related words.

d100 Creature Names Animal spells are cool. Plus this could double as a d100 table of animals! Not sure why you’d need that, but if you do, here you go.

  1. Albatross
  2. Ant
  3. Antelope
  4. Ape
  5. Armadillo
  6. Baboon
  7. Badger
  8. Barracuda
  9. Bat
  10. Beetle
  11. Bear
  12. Beaver
  13. Bloodhound
  14. Boar
  15. Bull
  16. Butterfly
  17. Camel
  18. Cat
  19. Centipede
  20. Chameleon
  21. Cheetah
  22. Cockroach
  23. Coyote
  24. Crocodile
  25. Deer
  26. Dog
  27. Donkey
  28. Duck
  29. Eagle
  30. Elephant
  31. Elk
  32. Falcon
  33. Ferret
  34. Fish
  35. Fly
  36. Fox
  37. Frog
  38. Giraffe
  39. Goat
  40. Gorilla
  41. Grasshopper
  42. Hedgehog
  43. Hermit Crab
  44. Hawk
  45. Honey Bee
  46. Horse
  47. Hummingbird
  48. Hyena
  49. Iguana
  50. Jellyfish
  51. Jackal
  52. Kangaroo
  53. Lemur
  54. Lion
  55. Lobster
  56. Magpie
  57. Mole
  58. Mongoose
  59. Moose
  60. Monkey
  61. Mule
  62. Octopus
  63. Opossum
  64. Ostrich
  65. Otter
  66. Owl
  67. Ox
  68. Panther
  69. Pig
  70. Parrot
  71. Peacock
  72. Platypus
  73. Porcupine
  74. Rabbit
  75. Racoon
  76. Ram
  77. Rat
  78. Rattlesnake
  79. Rhinoceros
  80. Scorpion
  81. Shark
  82. Sheep
  83. Skunk
  84. Sloth
  85. Snake
  86. Sponge
  87. Spider
  88. Squid
  89. Squirrel
  90. Stingray
  91. Stork
  92. Seal
  93. Swan
  94. Tortoise
  95. Tiger
  96. Vulture
  97. Wasp
  98. Whale
  99. Wolf
  100. Yak

d100 Evil-ish words Because I have a natural inclination towards evil casters. Most of these could be used for non-evil spells I’m sure, they’re just evocatively evil in my mind.

  1. Abyss
  2. Ailment
  3. Addict
  4. Apocalypse
  5. Anger
  6. Bane
  7. Blight
  8. Chain
  9. Chaos
  10. Corrupt
  11. Cowardice
  12. Curse
  13. Cheat
  14. Crime
  15. Cult
  16. Cabal
  17. Damn
  18. Death
  19. Disembowel
  20. Doom
  21. Devil
  22. Demon
  23. Desecrate
  24. Decimate
  25. Disgust
  26. Evil
  27. Eviscerate
  28. Eldritch
  29. Envy
  30. Execute
  31. Fester
  32. Forbidden
  33. Feculent
  34. Fear
  35. Grief
  36. Greed
  37. Ghoul
  38. Grave
  39. Hate
  40. Hell
  41. Horror
  42. Harm
  43. Immoral
  44. Infernal
  45. Justify
  46. Judge
  47. Kill
  48. Lament
  49. Lie
  50. Leprous
  51. Lust
  52. Leech
  53. Lurk
  54. Lash
  55. Masochism
  56. Monster
  57. Nightmare
  58. Obstruct
  59. Offend
  60. Ooze
  61. Orphan
  62. Object
  63. Obsequious
  64. Pact
  65. Pain
  66. Plague
  67. Pride
  68. Quiet
  69. Ravage
  70. Rashness
  71. Rot
  72. Rupture
  73. Ruin
  74. Revenge
  75. Sadism
  76. Savage
  77. Seethe
  78. Shadow
  79. Summon
  80. Sinister
  81. Steal
  82. Sorrow
  83. Sin
  84. Sloth
  85. Slave
  86. Torture
  87. Torment
  88. Threaten
  89. Undead
  90. Violent
  91. Vampire
  92. Vile
  93. Vulgarity
  94. Vanity
  95. Wail
  96. Wither
  97. Wrack
  98. Wrath
  99. Zeal
  100. Zombie

2 thoughts on “1d100 Magic Words – Creatures & Evil

  1. Using the two tables together was rather humorous. These were randomly generated.
    ***********
    Ostrich Bane
    Camel Envy
    Elk Ooze
    Ferret Hell
    Skunk Threaten

    1. “Ostrich Bane” causes the target to be completely incapable of knowing when they’ve adequately hidden themselves.
      “Camel’s Envy” is a spell which gives you a devastating spit attack.
      “Elk Ooze” summons a fairly icky monster of the same name.
      “Ferret Hell” causes flaming ferrets to go crazy inside the target’s clothing.
      “Threat of Skunks” is a conditional curse. “Do/don’t do X, or a skunk will spray you every day”

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