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	<title>Comments on: Are Zocchi Dice Viable?</title>
	<atom:link href="http://www.paperspencils.com/2012/08/19/are-zocchi-dice-viable/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.paperspencils.com/2012/08/19/are-zocchi-dice-viable/</link>
	<description>A blog about Pathfinder, or any other tabletop RPG which strikes my fancy</description>
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		<title>By: Alec Semicognito</title>
		<link>http://www.paperspencils.com/2012/08/19/are-zocchi-dice-viable/#comment-218734</link>
		<dc:creator>Alec Semicognito</dc:creator>
		<pubDate>Thu, 09 May 2013 13:34:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=2500#comment-218734</guid>
		<description><![CDATA[In the fallen world of &quot;adult life&quot; I game only online, using Roll20.  So I can roll any-sided dice I need to via the built-in dice-roller program (probably with better randomization than I&#039;d get with non-uniform Zocchi dice), and it wouldn&#039;t be an obstacle.]]></description>
		<content:encoded><![CDATA[<p>In the fallen world of &#8220;adult life&#8221; I game only online, using Roll20.  So I can roll any-sided dice I need to via the built-in dice-roller program (probably with better randomization than I&#8217;d get with non-uniform Zocchi dice), and it wouldn&#8217;t be an obstacle.</p>
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		<title>By: anthonymohr</title>
		<link>http://www.paperspencils.com/2012/08/19/are-zocchi-dice-viable/#comment-199333</link>
		<dc:creator>anthonymohr</dc:creator>
		<pubDate>Wed, 10 Apr 2013 23:53:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=2500#comment-199333</guid>
		<description><![CDATA[I would consider partnering with a dice company so that your game comes with the dice necessary for play.]]></description>
		<content:encoded><![CDATA[<p>I would consider partnering with a dice company so that your game comes with the dice necessary for play.</p>
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		<title>By: iDungeonCrawl</title>
		<link>http://www.paperspencils.com/2012/08/19/are-zocchi-dice-viable/#comment-32489</link>
		<dc:creator>iDungeonCrawl</dc:creator>
		<pubDate>Fri, 24 Aug 2012 04:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=2500#comment-32489</guid>
		<description><![CDATA[If the game appeared interesting, of course I&#039;d by the dice. We&#039;re gamers after all, weird dice is what we do. The talk of toolsets that people already have is bunk, anyone looking to get into D&amp;D or any of its clones has to go out and buy a set of dice, so this is really no different. That most of us already have d20s and 12s and 10s is a figment of having all played a particular game or one of its offspring / clones.]]></description>
		<content:encoded><![CDATA[<p>If the game appeared interesting, of course I&#8217;d by the dice. We&#8217;re gamers after all, weird dice is what we do. The talk of toolsets that people already have is bunk, anyone looking to get into D&amp;D or any of its clones has to go out and buy a set of dice, so this is really no different. That most of us already have d20s and 12s and 10s is a figment of having all played a particular game or one of its offspring / clones.</p>
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		<title>By: Kol</title>
		<link>http://www.paperspencils.com/2012/08/19/are-zocchi-dice-viable/#comment-31426</link>
		<dc:creator>Kol</dc:creator>
		<pubDate>Mon, 20 Aug 2012 05:34:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=2500#comment-31426</guid>
		<description><![CDATA[I think I&#039;d likely not buy the dice JUST to try an unproven game. I&#039;d probably fake it using digital alternatives or other combinations of dice to see if the game was good enough to be worth spending the money. Of course, this wouldn&#039;t apply to me, as I have every intent of actually buying these dice just because they&#039;re kind of awesome. I love dice!

Upon reading the other comments here, it seems you were correct to wonder if your plan was feasible or not. Given this small sample size, I&#039;d say no, but don&#039;t let that hold you back. If your game looks good enough, players will do what they have to to play it properly.]]></description>
		<content:encoded><![CDATA[<p>I think I&#8217;d likely not buy the dice JUST to try an unproven game. I&#8217;d probably fake it using digital alternatives or other combinations of dice to see if the game was good enough to be worth spending the money. Of course, this wouldn&#8217;t apply to me, as I have every intent of actually buying these dice just because they&#8217;re kind of awesome. I love dice!</p>
<p>Upon reading the other comments here, it seems you were correct to wonder if your plan was feasible or not. Given this small sample size, I&#8217;d say no, but don&#8217;t let that hold you back. If your game looks good enough, players will do what they have to to play it properly.</p>
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		<title>By: SAROE</title>
		<link>http://www.paperspencils.com/2012/08/19/are-zocchi-dice-viable/#comment-31389</link>
		<dc:creator>SAROE</dc:creator>
		<pubDate>Sun, 19 Aug 2012 23:47:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=2500#comment-31389</guid>
		<description><![CDATA[It&#039;s damn annoying to need these. I don&#039;t have and plan to use the next dice rerolling if necessary if I play DCC. But the relative unavailability and the high cost make it a lesser choice. If, in the future Zocchi dice are ubiquitous in gamestores or the next generation comes to prefer dice-rolling apps to the real thing, then maybe it works. I own a ridiculous number of dice (I have a glow in the dark D14 with the days of the week &amp; numbers on it), but I still think in terms of whether a pair of six siders will do what I need a system to do before I go poly.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s damn annoying to need these. I don&#8217;t have and plan to use the next dice rerolling if necessary if I play DCC. But the relative unavailability and the high cost make it a lesser choice. If, in the future Zocchi dice are ubiquitous in gamestores or the next generation comes to prefer dice-rolling apps to the real thing, then maybe it works. I own a ridiculous number of dice (I have a glow in the dark D14 with the days of the week &amp; numbers on it), but I still think in terms of whether a pair of six siders will do what I need a system to do before I go poly.</p>
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		<title>By: Zelmor</title>
		<link>http://www.paperspencils.com/2012/08/19/are-zocchi-dice-viable/#comment-31342</link>
		<dc:creator>Zelmor</dc:creator>
		<pubDate>Sun, 19 Aug 2012 20:05:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=2500#comment-31342</guid>
		<description><![CDATA[No. Game developers focus on toolsets that players already have. This is why we have 99% of games made for the Windows platform, and this is why rpgs are built around dice that people already own. 1 player buying Zucchi is just unreal where you have 4-6 players around a table. Way too much of a hassle.

You can do just about anything with the dice most rpg players already own. Look at 6 sided fudge dice. Also, loko at the Earthdawn system if you wish a mathematically scaling system. Actual mathematicians made that one.]]></description>
		<content:encoded><![CDATA[<p>No. Game developers focus on toolsets that players already have. This is why we have 99% of games made for the Windows platform, and this is why rpgs are built around dice that people already own. 1 player buying Zucchi is just unreal where you have 4-6 players around a table. Way too much of a hassle.</p>
<p>You can do just about anything with the dice most rpg players already own. Look at 6 sided fudge dice. Also, loko at the Earthdawn system if you wish a mathematically scaling system. Actual mathematicians made that one.</p>
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