<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Colorful Characters 18: Laura Kraul</title>
	<atom:link href="http://www.paperspencils.com/2012/07/27/colorful-characters-18-laura-kraul/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.paperspencils.com/2012/07/27/colorful-characters-18-laura-kraul/</link>
	<description>A blog about Pathfinder, or any other tabletop RPG which strikes my fancy</description>
	<lastBuildDate>Thu, 16 May 2013 03:08:29 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>By: RogueMinigamer</title>
		<link>http://www.paperspencils.com/2012/07/27/colorful-characters-18-laura-kraul/#comment-26435</link>
		<dc:creator>RogueMinigamer</dc:creator>
		<pubDate>Mon, 30 Jul 2012 20:40:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=2350#comment-26435</guid>
		<description><![CDATA[Truthfully most of them only need a town name changed or even a slightly different town description.

I never liked randomly rolling ever since I couldn&#039;t actually give to my party. I mean why would a martial class based party (cleric was using the crusader archetype) need 4 metamagic rods?

That said I Either craft it myself, give them an item I think they will use, or will give them a flat numerical bonus that they can modify into the weapon they want. Such as a +5 (+5) longsword. It counts as a +5 longsword but has the magic within it to be transformed into any weapon they see fit. Just add spells. I have even made it to where they can use the spells/energy based attack they are hit with to add a property to the weapon.

RogueMG]]></description>
		<content:encoded><![CDATA[<p>Truthfully most of them only need a town name changed or even a slightly different town description.</p>
<p>I never liked randomly rolling ever since I couldn&#8217;t actually give to my party. I mean why would a martial class based party (cleric was using the crusader archetype) need 4 metamagic rods?</p>
<p>That said I Either craft it myself, give them an item I think they will use, or will give them a flat numerical bonus that they can modify into the weapon they want. Such as a +5 (+5) longsword. It counts as a +5 longsword but has the magic within it to be transformed into any weapon they see fit. Just add spells. I have even made it to where they can use the spells/energy based attack they are hit with to add a property to the weapon.</p>
<p>RogueMG</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LS</title>
		<link>http://www.paperspencils.com/2012/07/27/colorful-characters-18-laura-kraul/#comment-26421</link>
		<dc:creator>LS</dc:creator>
		<pubDate>Mon, 30 Jul 2012 19:48:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=2350#comment-26421</guid>
		<description><![CDATA[Aw, that&#039;s awesome. I figured anybody who used them would want to modify them anyway. If nothing else, the specific locations I reference probably don&#039;t exist in other people&#039;s game worlds. 

That&#039;s a pretty clever way to handle magic weapons, but I don&#039;t think I&#039;d use it myself. All the magic items in my games are either carefully crafted by me, or rolled randomly.]]></description>
		<content:encoded><![CDATA[<p>Aw, that&#8217;s awesome. I figured anybody who used them would want to modify them anyway. If nothing else, the specific locations I reference probably don&#8217;t exist in other people&#8217;s game worlds. </p>
<p>That&#8217;s a pretty clever way to handle magic weapons, but I don&#8217;t think I&#8217;d use it myself. All the magic items in my games are either carefully crafted by me, or rolled randomly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RogueMinigamer</title>
		<link>http://www.paperspencils.com/2012/07/27/colorful-characters-18-laura-kraul/#comment-26367</link>
		<dc:creator>RogueMinigamer</dc:creator>
		<pubDate>Mon, 30 Jul 2012 17:22:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=2350#comment-26367</guid>
		<description><![CDATA[If it helps I have used a couple of your NPCs though one I slightly modified.

When it comess to magical items I have it to where when my players find a magic weapon/armor it just has a numerical bonus that they can transform into any weapon property they want or can keep a numerical bonus. I make it to where they just have to supply the catalyst for it to change into a different property. It really help players make weapons easier... and makes treasures easier.]]></description>
		<content:encoded><![CDATA[<p>If it helps I have used a couple of your NPCs though one I slightly modified.</p>
<p>When it comess to magical items I have it to where when my players find a magic weapon/armor it just has a numerical bonus that they can transform into any weapon property they want or can keep a numerical bonus. I make it to where they just have to supply the catalyst for it to change into a different property. It really help players make weapons easier&#8230; and makes treasures easier.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LS</title>
		<link>http://www.paperspencils.com/2012/07/27/colorful-characters-18-laura-kraul/#comment-26320</link>
		<dc:creator>LS</dc:creator>
		<pubDate>Mon, 30 Jul 2012 14:39:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=2350#comment-26320</guid>
		<description><![CDATA[Really glad to hear somebody always loves my characters. Friday&#039;s Character/Item/Monster/Location posts consistently get no or very few comments. I guess they&#039;re just not really &#039;discussion starters,&#039; but without feedback I often wonder if I&#039;m just being self indulgent. 

Regarding the weapon...you&#039;re right. Magic weapons with any special ability must be at least +1. And while ignoring that rule isn&#039;t a house rule that I&#039;ve firmly established in my games or on this site, I think I&#039;ll run with it. Numerical weapon bonuses are boring. (Though, I suppose, necessary to keep up with rising AC as you level).]]></description>
		<content:encoded><![CDATA[<p>Really glad to hear somebody always loves my characters. Friday&#8217;s Character/Item/Monster/Location posts consistently get no or very few comments. I guess they&#8217;re just not really &#8216;discussion starters,&#8217; but without feedback I often wonder if I&#8217;m just being self indulgent. </p>
<p>Regarding the weapon&#8230;you&#8217;re right. Magic weapons with any special ability must be at least +1. And while ignoring that rule isn&#8217;t a house rule that I&#8217;ve firmly established in my games or on this site, I think I&#8217;ll run with it. Numerical weapon bonuses are boring. (Though, I suppose, necessary to keep up with rising AC as you level).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RogueMinigamer</title>
		<link>http://www.paperspencils.com/2012/07/27/colorful-characters-18-laura-kraul/#comment-26225</link>
		<dc:creator>RogueMinigamer</dc:creator>
		<pubDate>Mon, 30 Jul 2012 06:45:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=2350#comment-26225</guid>
		<description><![CDATA[I always love your characters though I have to ask... shouldn&#039;t it be a +1 shocking burst? Or have you house ruled it?

Either way I love this character. Good Job and thank you for creating her.

RogueMG]]></description>
		<content:encoded><![CDATA[<p>I always love your characters though I have to ask&#8230; shouldn&#8217;t it be a +1 shocking burst? Or have you house ruled it?</p>
<p>Either way I love this character. Good Job and thank you for creating her.</p>
<p>RogueMG</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LS</title>
		<link>http://www.paperspencils.com/2012/07/27/colorful-characters-18-laura-kraul/#comment-25590</link>
		<dc:creator>LS</dc:creator>
		<pubDate>Fri, 27 Jul 2012 19:42:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=2350#comment-25590</guid>
		<description><![CDATA[I&#039;m glad you like it! I didn&#039;t have as much time to write it as I would have liked. The story actually ended much sooner than I was originally planning, but I like how it came out.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m glad you like it! I didn&#8217;t have as much time to write it as I would have liked. The story actually ended much sooner than I was originally planning, but I like how it came out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jesse</title>
		<link>http://www.paperspencils.com/2012/07/27/colorful-characters-18-laura-kraul/#comment-25524</link>
		<dc:creator>Jesse</dc:creator>
		<pubDate>Fri, 27 Jul 2012 14:17:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.paperspencils.com/?p=2350#comment-25524</guid>
		<description><![CDATA[This is awesome. Thank you for writing it. 

It&#039;s fun to know that I&#039;m not the only DM out there who has considered the potential benefits and alternative market for said cursed items.]]></description>
		<content:encoded><![CDATA[<p>This is awesome. Thank you for writing it. </p>
<p>It&#8217;s fun to know that I&#8217;m not the only DM out there who has considered the potential benefits and alternative market for said cursed items.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
